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AI Insights · Timothy · October 2021

Top Boxing Games Performance in the US for Q3 2021

Explore the performance of the top 5 boxing games on a unified platform in the United States during Q3 2021, with insights on downloads, revenue, and active users.

Top Boxing Games Performance in the US for Q3 2021

During the third quarter of 2021, the top 5 boxing games on a unified platform in the United States showcased notable trends in downloads, revenue, and active users. Data from Sensor Tower highlights the performance metrics of these popular apps.

Boxing Star: Real Boxing Fight experienced a peak in weekly revenue at $77.9K in early July but saw a gradual decline to approximately $50.3K by the end of September. Weekly downloads fluctuated, peaking at 26.2K in mid-September before declining to 15.7K. Active users also showed variability, reaching a high of 79.7K in mid-September and ending the quarter at 61.3K.

Topps® WWE SLAM: Card Trader maintained consistent weekly revenue, with peaks around $45.9K in mid-July and $40.4K at the end of September. Downloads remained relatively stable, fluctuating between 2K and 3.4K. Active users showed a steady increase, rising from 5.2K at the start of the quarter to 7.6K by the end.

Real Boxing 2 saw weekly revenue peak in mid-July at $18.1K, with slight declines to around $15K by the end of the quarter. Downloads followed a similar trend, peaking at 34.8K in late July and stabilizing around 30.5K in late September. Active users increased from 44K at the beginning of the quarter to 47.5K by the end.

WWE Mayhem experienced fluctuations in weekly revenue, starting at $17.1K and ending at $11K by late September. Downloads decreased gradually from 8K in late June to 5.9K in late September. Active users also showed a downward trend, starting at 34.6K and ending at 29.6K.

EA SPORTS™ UFC® had a peak in weekly revenue at $8.7K in mid-July but saw a significant drop to zero by late September. Downloads were highest at 20.2K in mid-July, decreasing to 10.2K by the end of the quarter. Active users followed a similar pattern, starting at 32.6K and reducing to 26.9K by late September.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021